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Programming a Multiplayer FPS in DirectX
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Programming a Multiplayer FPS in DirectX (Companion CD).iso
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Chapter 10
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Test
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Spawners
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Gun2.txt
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2004-07-07
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#begin
frequency float 10.0
radius float 0.0
object string Gun2.txt
object_path string ./Assets/Spawners/Gun2/
#end